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Sunday 21 March 2010

Made to measure

Starting tomorrow and running for the better part of a month, we're going to be bringing you a wealth of development material from Abraxas, our MMOG that never got off the ground at Eidos Interactive but might yet appear in some other form - whether gamebooks or novels or comics we cannot yet say.

Abraxas is the kind of science fantasy world of "ivory, apes and peacocks" more familiar to readers of Edgar Rice Burroughs and Robert E Howard than the muddier medieval milieu of Middle Earth, Warcraft, Warhammer, Dungeons & Dragons, Dungeon Siege, Torchlight, Guild Wars, The Witcher... Or indeed of Dragon Warriors, come to that, though DW fans will not need me to tell them that it's not quite in the same orcs-n-elves vein as those others.

As for Abraxas: imagine a Cecil B DeMille epic with prehistoric animals, psionics, androids and rayguns, scripted by Leigh Brackett, concepted by Jack Kirby and directed by Zack Snyder. Yes, drugs may indeed help. Here's a look at Russ's costume designs to whet your appetite, and the line-up of articles over the next month is as follows:

March 22: Overview of the continent of Abraxas
March 24-April 2: Cities of Abraxas (5 parts)
April 4: Origins of Abraxas
April 6: Nonhuman races
April 8: Curiosities and artifacts
April 10: Fauna
April 18: Travel by Vadem Causeway
April 22: Ancient ruins
April 24: The Cabiri Archipelago

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